Tag Archives: ipad

First Guy In Line for iPad Is ‘Same Stupid Guy Who’s First In Line for Everything’ [Ipad]

The “first guy in line” story is usually pretty funny. These guys are wackos! But Greg Packer , who’s been waiting in line for an iPad at Apple’s Fifth Ave. store since Tuesday, is way more than a crazed Apple fan. More

iPad Versions Of iPhone Games Price Comparison (Spoiler: They Cost More)

Yetis!

April Fools: Bungie Teases Halo: Chess

As I type this, Sterling McGarvey and Andrew Pfister are debating the best PR strategy for promoting our new Sasquatch Stalker app for the Apple iPad (it scans users’ feet and cross-references them with every Bigfoot footprint on record at all the major museums and research facilities around the world. Bigfoot is a well-known early adopter, and this app could be just the thing to blow this whole operation wide open!). Sadly, because of how feverishly my squatch mates are debating, they have no idea that Bungie has released a new developer diary for Halo: Reach (via VG247 ) that is actually a reveal trailer for a super secret Halo project that has all the (ironic) makings of a Halo-killer. Behold: Halo: Chess . Source: VG247 Bungie – Halo Reach – Chess – Halo – Game

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April Fools: Bungie Teases Halo: Chess

Bass Pro Shops: The Hunt Developer Walkthrough

Bigfoot tracking is a chore. While the rest of the gang spent all last month training through the vigorous real-world elements, I was smart enough to realize

Prepare Your Wallets: Geometry Wars Arrives For iPad

Apple and its content partners are doing a great job of convincing me to hit “buy” on Apple.com right now. The latest? Activision’s dropped Geometry Wars: Touch for iPad on the iTunes App Store . No, I don’t know how Geometry Wars will work on an iPad, but the idea of a touch-based, HD-sized version of Geometry Wars that can come on the road with me and sit in my lap…oh, boy. The screens above are from the iPad version. There’s more, including game features, below. ” Geometry Wars: Touch utilizes higher graphics and faster processing to enhance the game experience and immerse players deeper into non-stop shooter pandemonium. This is sure to be a must have game for the iPad. In addition to the six original Geometry Wars gameplay modes, Deadline, King, Evolved, Pacifism, Waves and Sequence, Geometry Wars: Touch for iPad will feature a brand new, adrenaline-filled mode — Titans! — exclusively on the iPad. The new mobile iPad platform provides Geometry Wars fans a versatile new way to annihilate enemy hordes and clear endless waves of attacks while they’re at home or on the go.” Wallet, thy time is near. Check out official listing on the iTunes App Store . Have something to share? Sitting on a news tip? E-mail me . You can also follow me on Twitter .

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Prepare Your Wallets: Geometry Wars Arrives For iPad

Will Condé Nast Feed the iPad At the Expense of the Web? [Apple]

The iPad looks futuristic, but in some ways it keeps old media rooted the past. Condé Nast, for example, will offer some magazine content on the Apple tablet before its release on the open Web. We hear the luxe magazine group plans to release articles first on the iPad, at titles with an iPad edition, and then at least several days later on the Web. While Condé Nast magazines already delay the publication of some articles on the Web, and withhold others altogether, the iPad could exacerbate the situation by adding an additional tier of access and putting the Web further downstream, or, most ominously for Web readers, leading Condé Nast to an “iPad first” policy. Wired editor Chris Anderson told us his Condé title is trying to experiment in a nuanced manner: We’ve always sequenced magazine content so that it comes out at different times in print and on the web, with web delays that have typically ranged from days to weeks. I can’t speak for the rest of CN or any other title, but at Wired we intend to do the same thing with tablets. I can’t yet say what the range of delays will be for various parts of the magazine, but we’ll experiment with different options, ranging from short delays to long ones. The iPad Wired is the most interactive tablet edition within Condé Nast and, last we heard, isn’t expected to launch until ” midsummer .” A simpler iPad port of GQ had been submitted to Apple, and iPad editions of Vanity Fair , Glamour and the New Yorker are also planned. None are expected to be as ambitious as Wired , and will thus be more dependent on exclusive content for promotion. We’re still waiting for an official response from Condé on whether just some content, or all, will be released on iPad before the Web — we were led to believe the latter is the case — and whether the practice is planned for one issue or as a regular thing. But any Web delay is unfortunate, because iPad content should be compelling enough on its own to draw readers, without the need for artificial scarcity. After all, this is supposed to be a technologically wondrous device, almost magical for users. We’d download Wired’s app, for example, on the strength of the sexy demo alone . And Condé should be trying to make its websites more lively and timely, not less so; even with the iPad, the magazine group will need to greatly improve its Web business as lucrative print operations deteriorate. Condé Nast’s web operations have suffered enough abuse without being further bled at the altar of the iPad.

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Will Condé Nast Feed the iPad At the Expense of the Web? [Apple]

How Apple Is Dogfighting To Control Your News [Media Wars]

Apple’s iPad could make it the king of old media, arbiter of taste and technology alike. So magazines and newspapers have begun a series of countermoves that could turn the quietest dogfight in media into the most vicious. In one sense, the iPad’s January unveiling was a nerd climax, a landmark for obsessive gadget freaks. But in another it was one in a series of Apple chess movies that will determine how much influence the company wields over the future of magazines and newspapers. If the tablet device and Apple’s associated online shops become popular enough, the company could have a chokehold over publishing technology and content itself. It could become as central to the future of print media as it has become to the future of music, where Apple’s iTunes Store dominates online sales. And it could use that position to promote its preferred technologies over those of rivals, most notably Adobe’s Flash animation software, now ubiquitous on websites. But Apple is but one player in this game; old media are making moves of their own. Apple’s refusal to work with Adobe, whose software is central to most art departments, makes publishers uneasy. And the old media are none too comfortable with Apple reviewing their content and applications for approval, or with the prospect of one company potentially controlling the future of print. So they’re taking steps to preserve their independence. It scarcely hurts that these steps promise to save loads of money in comparison with the path Apple is most enthusiastic about; magazines and newspapers are hardly swimming in surplus money these days. In short, there’s a quiet dogfight going on between Apple and its prospective media partners over the future of the iPad. It’s not open warfare; it’s the sort of quiet maneuvering you’d expect from parties who, on the one hand, need to cooperate but, on the other, can’t stop competing. We’ve outlined some of the maneuvering below: Apple move: Banishing Flash. One of Apple’s most prominent maneuvers was its decision to exclude Adobe’s Flash animation technology from the iPad, as with the iPhone before it. When CEO Steve Jobs unveiled the tablet device in January, it had no support for Flash, and none is likely forthcoming: in a iPad-related meeting with Wall Street Journal editors, Jobs trashed Flash as unstable and unsecure, and said it would be “trivial” for the newspaper to dispense with it in preparation for the Apple tablet. Publisher countermove: Baking Flash into apps. The publishers aren’t just going to flush their Flash investment. It’s massive; since our post about Jobs’ Flash rant at the Journal , we’ve received emails from media types defending the Adobe software. You can read five of the best emails here in an accompanying post . Taken together, they strongly contradict Jobs’ claim that it would be “trivial” for publishers to ditch Flash in preparation for the iPad . Our emailers said Flash is deeply integrated into news outlets, powering sophisticated video players, interactive graphics and — hello? — advertising that would be difficult if not impossible to duplicate using JavaScript and other technologies supported natively on the iPad. As one online producer told us, “Flash for interactive graphics is irreplaceable,” while ditching it “requires broad changes across multiple properties… Oh, sure, just use Javascript: well guess what, we don’t have a bunch of code junkies in our newsroom.” Luckily, Adobe has some little-talked-about software it calls Packager for iPhone . Set for wide release some time in the second quarter, the packager compiles Flash code down to code that will run natively on the iPhone. In simpler terms, it converts Flash code into iPhone code. Will Apple allow this? Adobe’s Jeremy Clark told us it already has: iPhone applications built with Flash Platform tools are compiled into standard, native iPhone executable packages and no runtime interpreter is necessary to run the application. Over 30 Applications built using the [pre-release] Flash Packager for iPhone have already been accepted in the iPhone app store so we’re confident that our method fits within the rules of the iPhone App Store. All of the apps highlighted on Adobe’s website are games or entertainment oriented, but that’s changing: Wired has been working with Adobe, and used Adobe Air to power the demonstration tablet edition featured in its recent video ” Wired Magazine on the iPad .” Wired is probably hoping, then, to use an iPad version of Adobe’s Flash Packager to get its content onto the Apple tablet. Wired could design its e-magazine in Flash, export using Adobe’s tool, and distribute through the iPad App Store. As Editor Chris Anderson told us, It’s fair to say that Wired’s preferred path (indeed, the one we’re on) is cross platform, starting with the Adobe authoring tools we already use every day to put out the print magazine (InDesign, etc). How that emerges in e-reader form depends on the platform—sometimes it’s a straight save as Adobe Air, sometimes it requires going through a cross-compiler tool. But the ultimate aim is create once, read everywhere, with all the fine-grained design flexibility we have in print combined with the new interactive power of tablets. The only complication is performance: The iPad’s Apple A4 processor is weaker than those in most personal computers, so Wired will have to be especially careful with its Flash programming. Apple move: iStore for magazines and newspapers . Although no one will go on record, we’re told that Apple’s working on its own built-in iPad store for magazine and newspaper content — a sort of “iNewsstand” to complement iBooks, the bookstore, and iTunes, the music store. It’s a predictable move, the most logical and consumer-friendly way to distribute e-magazines and e-papers via the iPad. Without a central application for managing subscriptions to perdiodicals, after all, users will end up accumulating a messy jungle of magazine and newspaper “apps” on their iPads, each requiring a separate installation and bringing to the table its own user interface quirks. Publisher countermove : Sticking to apps. There’s no telling how publishers will respond to Apple’s iMagazine stand because it doesn’t exist yet; pricing, interface, format, revenue split and conent rules are still unknown. But the content creators do have one bit of leverage: If they don’t like Apple’s terms, they can threaten to keep selling standalone apps through the App Store. No one publication has as much invested in the iPad user experience as Apple, after all, so why should the publishers care if their apps clutter up the device? Apple move: Censoring content. Apple is already censoring content on iPhone apps, but it’s sending mixed messages: The company banished thousands of apps containing ” sexually arousing content ” like women in bikinis while letting the Playboy and Sports Illustrated Swimsuit Edition apps stick around. It seems likely Apple will have to get more consistent and clear with the rules on the iPad, if only to save itself from headaches. Magazines and newspapers seem to be flocking to the device in large numbers, and their apps promise to be chock full of racy pictures, racy advertisements and even racy PDF copies of the print edition (horror!). The clearer Apple can be up front, the fewer fights it will have with publishers. If it keeps the rules for iPad app content especially restrictive , Apple will have leverage to encourage magazines to distribute through its own iPad periodicals store. Just allow more free expression in the magazine/newspaper store than in the app marketplace. Publisher countermove: Retreat to the Web. Apple can set all the rules it wants for content distributed through its own stores. But no one says publishers have to be in Apple’s store in the first place. if Apple’s policies prove too restrictive — or, worse, too hard to predict — publishers can simply publish whatever they want on iPad-optimized versions of their websites. NPR has already developed such a site to filter out Flash content for iPad users; racier publishers could produce iPad sites to preserve their freedom of expression. In fact, Apple’s PastryKit framework allows publishers to come awfully close to duplicating the iPhone/iPad interface in a Web app. Apple move: Banning apps with Flash baked in. Steve Jobs really seems to detest Flash . So past might not be prologue: Just because Apple allowed onto the iPhone 30 apps cross-compiled with Adobe’s Flash Packager (see above) doesn’t mean the company will allow cross-compiled Flash apps in the future. In fact, Wired ‘s parent company Condé Nast seems worried about Apple banning such apps. CEO Chuck Townsend told Peter Kafka of All Things D he is uneasy instituting the Wired model at other titles, due to Apple’s antipathy toward Flash. So he’s porting other magazines to the iPad using a less ambitious strategy of simply duplicating print pages within the app . That approach would require far less Flash coding, and thus there would be far less lost if Apple banned the technology used in Flash Packager. Publisher countermove: Rally the geeks. Flash Packager isn’t the only tool that takes unsupported code and turns it into native iPhone/iPad software; Novell’s MonoTouch pulls off a similar trick by pre-compiling programs from the Mono programming framework. There are already games in the app store pre-compiled from a Mono game platform , in fact. If Apple tried to ban Wired ‘s tablet edition and the other Flash Packager apps, it would have to try and explain why MonoTouch apps aren’t banned, too. If Apple did ban MonoTouch apps, it would have closed off not one but two major sources of iPhone and iPad apps, undermining Apple’s own platform. If outmaneuvering Apple sounds like an increasingly technical endeavor, that’s because it is. But if old-line publishers want to have any hope at exploiting Steve Jobs’ technologies without getting taken advantage of, they should have started been reading up on such geeky matters months ago,

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How Apple Is Dogfighting To Control Your News [Media Wars]

The iPad Gets Blinged

As if the iPad wasn’t an overpriced luxury already,

Why Apple Must Abandon Its War on Sexy

Apple has been trying to keep scantily-clad women out of the iPhone app store. It’s a completely hypocritical crackdown, with apps from Playboy and Sports Illustrated given a free pass. And it’s going to ruin the iPad for magazine content. Apple’s ongoing war on porn gets some notice in the New York Times today, with the paper pointing out that Apple has banned apps like Dirty Fingers, where a woman in a bikini “cleans” your iPhone screen, while allowing an app for SI ‘s annual swimsuit issue, and one from soft-core monthly Playboy . Here’s how Apple VP Phil Schiller tried to justify this double standard: Mr. Schiller said Apple took the source and intent of an app into consideration. “The difference is this is a well-known company with previously published material available broadly in a well-accepted format,” he said. This transparently weak explanation isn’t flying; even blogger John Gruber, a frequent Apple defender, couldn’t see how Apple’s inconsistent ban on “sexy,” in his formulation, was ” anything other than hypocrisy .” And Apple’s nudity fight is only going to get more self-defeating with the release of the iPad. The video above is excerpted from Sports Illustrated ‘s demonstration of its forthcoming tablet edition , which will let you can touch your way through videos of half-naked swimsuit models writhing in swimming pools and on swings. How is Apple going to explain allowing that while banning SlideHer, the puzzle app built from a still picture of a scantily-clad actress? That’s just the editorial; the advertising is often even worse, particularly with sexyholics like Condé Nast readying a bunch of iPad editions. Here are Wired staff showing how they’ll put print ads on the iPad and other tablets; here’s an ad from a Wired we had laying around: Gratuitous upskirt shot notwithstanding, that’s pretty tame compared to the content in other Condé Nast publications. Here’s a campaign from fashion magazine perennial Calvin Klein: Even the New Yorker can get racy: Welcome to the world of magazine publishing, Apple, where converting nudity into dollars is a tried and true — and wholly acceptable — practice. It’s time to give sexy free rein in the iPhone app store again. Heck, the company should consider going a step further, and opening a store for real porn. It’s how every other medium took off.

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Why Apple Must Abandon Its War on Sexy

What Steve Jobs Said During His Wall Street Journal iPad Demo

We know that Apple’s CEO is no fan of Flash, the Web animation software. But it sounds like Steve Jobs really unleashed on the Adobe system to try and convince the Wall Street Journal to ditch it for the iPad. Welcome to the nasty side of Jobs’s famous Reality Distortion Field. The fun side had its turn when Jobs unveiled the iPad tablet computer in San Francisco last month. The dark side came several days later, when Jobs sat down with select Journal staff on the third floor of the News Corporation building in New York as part of a broader media tour . Like other newspapers, the Journal is heavily invested in Flash as a way to deploy not only video but also slide shows and other interactive infographics and news applications. So when Jobs showed off his iPad, editors were sure to ask him about the device’s lack of Flash, at least when they weren’t pissing him off by posting to Twitter from the device . Jobs was brazen in his dismissal of Flash, people familiar with the meeting tell us. He repeated what he said at an Apple Town Hall recently, that Flash crashes Macs and is buggy. But he also called Flash a “CPU hog,” a source of “security holes” and, in perhaps the most grevious insult an famous innovator can utter, a dying technology. Jobs said of Flash, “We don’t spend a lot of energy on old technology.” He then compared Flash to other obsolete systems Apple got people to ditch…. … like the floppy drive, famously absent in iMac, …. old data ports, including even Apple’s own FireWire 400, gone from iPods and now all Macbooks , …. CCFL backlit LCD screens, now entirely replaced in Apple’s lineup by LED-powered screens ( except for this ). (Correction: We originally said Apple replaced LCDs with LEDs; LEDs are a type of LCD backlighting.) …and even the CD, with Jobs apparently crediting Apple’s iPod, iTunes Store, CD-ripping software and ” Rip, Mix, Burn ” campaign with doing in the old music medium (sort of: though CD sales are in free fall, around 300 million were sold last year in the U.S. alone, 80 percent of all albums). Jobs even claimed the iPad’s battery performance would be degraded from 10 hours to 1.5 hours if it had to spend its CPU cycles decoding Flash, we’re told. That sounds like an unfair comparison; the iPad would unlikely achieve its advertised 10 hours of maximum battery life while continuously playing video of any sort, iPad optimized or not. And Adobe has argued that its software would be more efficient if it had the same access to Apple graphics processors as Apple’s own software. But Jobs offered more than a thorough evisceration of Flash; he also used his Reality Distortion Field to sell the Journal on alternatives to the technology. Ditching Flash would be “trivial,” he suggested For one, he suggested the newspaper use the H.264 video compression system (“codec” in geek), which is compatible with both the iPad and the Flash Player installed on most Web browsers. Jobs reportedly said the Journal would find “It’s trivial to create video in H.264” instead of Flash.We assume he didn’t mention that H. 264 is patented, privately licensed and could get expensive fast . Even setting that aside, H. 264 does not fully replace Flash. While it can handle video, it does not comprise a system for the rapid development of interactive graphics, as Flash does. Yet Jobs also reportedly said Flash would be “trivial” in this sense, as well — that it would be “trivial” to make an entire copy of the Journal website with the non-video Flash content also redone. That’s just not right; even assuming the Journal could duplicate its Flash slideshows, infographics and other news apps using iPad-friendly technologies like Javascript, it would take a decidedly nontrivial amount of time and effort to create or acquire such a system, hire staff who understand it as well as Flash, train staff on how to use it, and integrate it into the Journal ‘s editorial workflow. It’s not clear to us how assembled Journal honchos collectively reacted to these statements, but its worth noting that shortly after the meeting, on Feb. 10, editorial board member Holman Jenkins issued a WSJ op-ed comparing Apple to Microsoft and saying the company “is in danger of becoming preoccupied with zero-sum maneuvering versus hated rivals.” His primary and lead example of this sort of “maneuvering” was Jobs’ decision to keep Flash off the iPad. Jobs’ Reality Distortion Field may need a bit of fine tuning, then. But we have a feeling the Journal will swallow its objections and hop on the iPad gravy train. The Wall Street Journal editorial page has had its impressive moments of influence in the history of American conservatism, but these days that’s little match for the power of Steve Jobs when he puts on a black turtleneck and strides onto a stage. (Power aside, if you’ve got any informed opinions on how difficult it would be to replace Flash in the editorial workflow of a large newspaper or magazine, we’d love to hear them .) (Pic: Jobs speaking at Yerba Buna Center in San Francisco, Jan. 27. Getty Images.)

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What Steve Jobs Said During His Wall Street Journal iPad Demo