There are times when too much of a good thing and not enough meet halfway and settle into a comfortable middle ground. That’s the case with Steven Spielberg’s The Adventures of Tintin , which would be better if it had been made using more traditional animation techniques rather than that performance-capture nonsense and if 3-D weren’t one of its big selling points.
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REVIEW: The Adventures of Tintin Putt-Putts Along with a Terrier in Tow