Microsoft announced today that 3D motion technology firm PrimeSense contributed an “important component” for Microsoft’s Project Natal motion control system. “The engagement with Xbox 360 establishes PrimeSense’s position as a leading supplier of 3D-sensing technology,” PrimeSense chief executive officer Inon Beracha said in a statement to the press today. “We are especially honored to have a partner like Microsoft who share our vision for bringing innovative and engaging natural experiences to consumers.” It isn’t clear exactly how much of PrimeSense’s own tech was used in the development of Natal, however according to PrimeSense president and founder Aviad Maizels, “Xbox 360 Hardware Engineering teams developed the ‘Project Natal’ sensor based on the PrimeSensor reference design to support the special requirements” of Natal. Considering this PrimeSense’s demo reel features a couple browsing movies with hand gestures — a scene later mirrored almost exactly in Natal’s E3 2009 promotional video (skip to 3:10) — it appears that PrimeSense’s role has been largely concentrated on the user interface/dashboard control aspect of Natal, as opposed to game integration. But then again, Microsoft has yet to share those details, so nothing is known for sure. Should the need arise, feel free to E-Mail me your tips, suggestions, and/or personal philosophies, or follow me on Twitter .
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Microsoft’s Project Natal Built On PrimeSense Motion Technology
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