Tag Archives: nukem

Not A Joke: Duke Nukem Forever Was Going To Be Finished On April 1

In perhaps the ultimate stroke of ironic genius, Duke Nukem Forever was supposed to have finished development by April 1, 2010, according to former 2K Games producer Jason Bergman. Bergman revealed the bit of trivia over Twitter . He’s currently a senior producer at Bethesda Softworks, but claims 3D Realms and Take-Two Interactive (the parent company of 2K Games) were planning to announce Duke Nukem Forever had gone gold (read: was finished) on April 1. “MOMENT OF SILENCE PLEASE: by the 3DR/TTWO [3D Realms / Take-Two Interactive] development schedule, April 1st, 2010 was supposed to be the day Duke Nukem Forever went gold,” said Bergman. “Totally intentional. It was going to be hilarious.” Duke Nukem Forever has been an industry joke for years. No one thought it’d be released. “I wholeheartedly believe that had things gone differently, they would have made that date,” he said. 3D Realms and Take-Two are now embroiled in a heated legal battle over the fate of Duke Nukem Forever and future Duke Nukem releases. Will Duke ever return? It remains to be seen. Source: Jason Bergman Have something to share? Sitting on a news tip? E-mail me . You can also follow me on Twitter .

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Not A Joke: Duke Nukem Forever Was Going To Be Finished On April 1

No Female Agents In Crackdown 2

I play every video game as a female character if given the option. I don’t know why. I just do. Sadly, I won’t have that option when Crackdown 2 comes out. The game will not offer girl-cops. “In Crackdown , the amount of memory that it was going to take for it to do all the actual animation, the texture sets and the models for the females – we would’ve needed to massively reduce other sections of the game,” creative director Billy Thomson told 1UP at PAX East last week. “So rather than do two separate models, we cut it back and gave the player as much customization as we could on the male character and that allowed us to use that extra memory to do other things in the game.” “It’s actually the same reason again,” Thomsen said. “When it came to Crackdown 2, you’ve got four players (in cooperative play), and that means every single player can be a different character and that has to be in memory all the time. We had to save memory all over the place because we’ve got so much more content in this game than we had in the first game. We don’t stream.” “It’d be great (to have female characters), but what we were going to lose didn’t seem like it’d be worth it. If we had more memory, it’d be okay.” Also: No Yeti agents. Probably because they don’t have the real-life models. Once we catch Bigfoot, I’m sure there will be Yetis options in all games. Source: 1UP

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No Female Agents In Crackdown 2

Darksiders Rides Onto PC In June

While they had absolutely no helpful information on the whereabouts of bigfoot, THQ did announce today that Vigil Games’ apocalyptic action-adventure title Darksiders will be released on PC this June. “THQ is focused on bringing great product to the PC gaming audience so it was vital that we allowed Vigil the time to optimize the title for the PC platform,” THQ vice president of global brand management, Travis Plane, said in a statement. “We hope PC gamers experience the same thrill and get the same level of satisfaction assuming the mantle of WAR as the console audience did.” Darksiders was originally released in January for PlayStation 3 and Xbox 360. Should the need arise, feel free to E-Mail me your tips, suggestions, and/or personal philosophies, or follow me on Twitter .

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Darksiders Rides Onto PC In June